Data Types & Type Systems
How type systems work — primitives, static vs dynamic, strong vs weak, type inference, structural vs nominal typing, and generics.
Data Types & Type Systems2 min read
A type tells the compiler what operations are legal on a value and how many bytes to reserve for it. Type systems are the first line of defence in any language — understanding how they work shapes every design decision you make.
This track covers three lessons:
- Primitive and composite types — atoms of a type system, how composites are built, and why memory layout matters for performance
- Static, dynamic, strong, and weak typing — when type errors are caught, implicit coercions, and type inference
- Structural typing and generics — duck typing vs explicit declarations, and writing code that is reusable without losing type safety
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